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Point
basic utilities for point (x and y values) nodes.
constructs a point value from two numbers as the x and y values.
outputs a user-defined constant point value.
takes a point value inside a unit circle and maps it to a square between -1 and 1.
normalizes a point value so that its length is 1.
takes a square point value between -1 and 1 and maps it to be inside a unit circle.
most inputs (Cursor, analog sticks from Gamepad, so on) return square points from -1 to 1. this node can help bringing these values to a unit vector.
takes the geometric length of a point value.