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usage
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using veadotube
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nodes
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Math
nodes for both simple and complex math for number values and point values.
adds number/point values together.
divides a number/point value from another.
wraps a number/point value between zero and the other value.
multiplies number/point values together.
negates a number/point value.
divides a number/point value from another and returns the remainder.
subtracts a number/point value from another.
ensures a number/point value is always positive, by negating it if necessary.
takes the average number/point value between the inputs and outputs it.
limits a number/point value between a minimum and a maximum.
takes the minimum/maximum number/point value between the inputs and outputs it.
takes the number/point values and sums them according to their accompanying weights.
remaps a number/point value from a range to another.
this node essentially combines Unlerp and Lerp into one.
rounds a number/point value to an integer.
transforms a number/point value.
returns the exponential of a number/point value, base ๐.
returns the logarithm of a number/point value, base ๐.
returns the square root of a number/point value.
performs sine/cosine/tangent calculations, as well as their respective inverses.
lets the user write their own mathematical expression, which is then parsed using the numerical/point inputs.
this can help simplify node graphs with lots of math nodes, as long as youโre comfortable writing algebra by hand.