using veadotube

hi! this page and its subpages are all still a work in progress.

so you downloaded and installed the full version of veadotube. first of all, thank you! we’ve been developing it for a long time now, and we’re happy to have you on board.

it might look intimidating at first, especially if you were expecting something with a simple learning curve like veadotube mini. this page and its subpages will be looking into different parts of the program and focusing on what you need to do to get started. we’re assuming you’re using the latest version of the program, which right now is 0.6.

getting started

a first launch should get you to the welcome screen, which might be how you got here!

if you need to configure anything before getting to create/edit/use avatars, click on the Tube menu in the top-left corner; you can change the interface scale as well as the language and other stuff. you can also open a new veadotube window to edit multiple files at once.

the top bar also shows the current file, its editing status, RAM usage, and so on. note that the full version does not autosave like mini does, so remember to save your files!

veadotube comes with three different file editors:

and while you can already use avatars from other programs in the scene editor, you can also convert some of them to dynamic avatars to continue working on them in veadotube.

guides and references