>
usage
>
using veadotube
>
nodes
>
Audio
utilities for nodes that output audio data.
takes audio data and estimates lipsync animation information.
an optimised cross-platform alternative to Oculus Lip Sync.
turns audio data into coefficients that can be useful for phoneme/speaker recognition.
these coeficients can be pretty abstract; you can use its data by combining it with a Scores Match node, which then lets you record voice samples and thus calibrate your own lipsync solution, for example.
takes audio data and estimates lipsync animation information.
this plugin was only released on desktop for x64 Windows and macOS. on Linux, veado runs the plugin through Wine if the user has installed. on Silicon macOS, veado runs it through Rosetta 2.
takes audio data and removes any potential noise, also estimates whether there’s speech present or not.
takes audio data and estimates whether there’s speech present or not.