this guide only applies to .veadomini files saved with veadotube mini 1.4 or later. if you wanna use an older file, you can open it with 1.4 and resave it!
if you happen to need the original image files that were imported in veadotube mini, but you only really have the .veadomini file with you, do know that .veadomini files are just renamed .zip files, so that means you can just rename them back and extract them.
if you’re on Windows, an easier way to inspect those files without renaming them is through 7-Zip, a file archiver! if you have that installed, you can simply:
- right-click the .veadomini file;
- navigate to 7-Zip > Open archive.
this will simply open it as a .zip file, and you’ll be able to navigate inside the file.
a .veadomini file contains:
- a folder for each state, each folder containing the respective imported images for all mouth and blink states ;
avatar.yamlfile, with a list of states, including the name of the folder containing its images, its motion/transition animations, hotkeys, so on.
that also means you can edit it directly without using veadotube mini, and that you can create your own .veadomini files without the app :] as long as you know what you’re doing, of course.
avatar.yaml structure is pretty straight-forward, but at some point i’ll probably write it down to make it easier to mess with it.
a quick security note
all that points to the fact that, if you’re sharing your .veadomini files around, people are able to extract the images imported in the app.
this means that if you imported a .psd file in mini and exported it as .veadomini, people with access to the .veadomini file have access to the .psd as well.
this might be undesired, so if you’re worried about that, export your files to .png first!